Please don't mind my inaccurate English, as 
usual...
Still I'm not good at chiptune scene. (Nevertheless, better 
among Japanese.) So this may become a presumptuous utterance. But I'd like to 
say...this year brought many crops truly for video game music and chiptune. I'm 
convinced of chiptune never die, but have been very disappointed about today's 
Japanese scene. At last there were nothing new in Japan... Anyway, VORC picked 
up the most impressive things of the year from top to ten. You have to check if 
there're any missing! 
  - 1. "FX EP" by 
  Virt 
  
- Jake Kaufman aka Virt has already been famous as an awesome GAMEBOY 
  musician. The MOD music disk "FX EP" is not his business, but the most 
  surprising work. This was created as a fictitious sound track for a sequel to 
  NES Castle Vania series (except one track). Not only the composition is 
  excellent, but he succeed to imitate old Konami style completely. Maybe it 
  isn't possible for today's Japanese musicians, including Konami. Virt can be 
  the only successor to Konami of those days. This means Japanese chiptune style 
  is dead in Japan, but appreciated in USA/Europe. So "FX EP" became a turning 
  point of Japanese chiptune.
 
 
- 2. analogik, a year 
  of the change 
  
- In MOD scene, analogik label plays an important role as well as Virt. This 
  April, the central figure Nagz released a great work "Chinqua". 
  It will be recorded in the history of the chiptune about both the play time 
  (8min.) and abundant developments. After its release, analogik became silent 
  (May). But suddenly they were back with a major change of members (September). 
  With Vhiiula (the organizer of Big Chipcompo) at the head 
  of the list, nice young but powerful new members won't allow looking aside 
  next year.
 
 
- 3. Very active Aleksi 
  Eeben 
  
- The activity history of Aleksi Eeben (Heatbeat) in the demo scene is over 
  ten years. He had released many MODs since early AMIGA days. His MODs didn't 
  contain so many chiptunes, but recently he moved his main playground to 8-bit 
  platforms like COMMODORE 64/VIC-20 and GAMEBOY. Now he's creating music 
  editors and chiptunes enthusiastically for them. Such a case -- a famous MOD 
  musician requests his field at 8-bit scene -- is hard to find, but it's never 
  retrogressive. Hear his mature technic and high quality, you'll understand his 
  advance. In this year he showed the wits as a programmer with John Player 
  music editor for COMMODORE64 and some developing tools for GAMEBOY ADVANCE. On 
  the other hand, He released many recent chiptune works for 8-bit platforms at 
  mp3.com, we 
  could know his great skills as a chiptune musician. (Perhaps you've already 
  known his excellect GAMEBOY works in "Tom & Jerry" and 
  "Project 
  S-11", but the important point is now we can listen to his chiptunes on 
  the web.) IMHO, dynamic drum'n basses "The Four Voices" and "3583 Bytes Free" 
  for COMMODORE VIC-20 were the best chiptunes in the club music style of the 
  year.
 
 
- 4. Paragon5 
  Tracker opened to the public 
  
- The previous Virt and Aleksi Eeben are related with the game development 
  company Paragon 5. 
  Paragon 5 also promoted some master scene musicians like Beek (Chris J.Hampton), Mystical (Asbjorn Andersen) KeyG 
  (Konrad Gmurek). So it becomes an indispensable existence to think about 
  GAMEBOY scene. Paragon 5 is also famous about their special music editor 
  called "Beyond Tracker". This had never been allowed to be taken out of the 
  company for a long time. But this October, finally it opened to the public, 
  and now be spreading as the standard GAMEBOY music editor.
 
 
- 5. Chiptunes from new GAMEBOY generation 
  
- Paragon 5 Tracker is really outstanding, but for Windows. The other side, 
  two definitive music editors running on GAMEBOY were also released. They're nanoloop and Little Sound DJ. Little Sound DJ is 
  especially easy to use samples, so be involving live musicians and people 
  haven't composed chiptune till then. They'll become the core of "vgm 
  influenced electro/elepop" generation. Such a scene is steadily growing mainly 
  in North Europe.
 
 
- 6. The pursuit of MSX music scene 
  
- Musical properties for every 8-bit platforms have been put in order for 
  several years, but MSX seemed to be left behind. However, the situation was 
  much improved in this year. MSX itself also grooved to the official emulator 
  etc. 
 
 
    - March NEZplug (a plug-in for Winamp/KbMediaPlayer) supported 
    MSX-Audio. It's an external FM/PCM unit. 
    
- August MSXplug (a plug-in for 
    Winamp/KbMediaPlayer) supported many Japanese local chiptune formats. 
    
 MSX is almost only chiptune scene with some active musicians in Japan. 
    Owing to this plug-in, we can listen to that scene on Windows. Don't miss Naruto. 
    He's not famous, but a top class chiptune musician in Japan.
- September GXSCC Beta 
    93 released. 
 This quite unique software plays all MIDI datas with 
    SCC or OPLL tones. Both of them are external audio chip for MSX. This tells 
    us another way to make use of chip music culture.
- October KSS Kingdom opened. 
 Now many 
    MSX-Audio tunes are available here. This site will grow as a MSX music scene 
    central.
 
 
 
- 7. Fine COMMODORE 64 scene as usual 
  
- For all that, the most lively 8-bit platform is COMMODORE 64. Many music 
  disks and chiptunes were released, some useful tools appeared, HVSC added over 2000 SIDs, 
  and many other intersting things were happened this year. Among them, the 
  following two things became the monuments of the scene. 
 
 
    - C64 Portal launched 
    (May):
 News site only about COMMOORE 64 demo and game scene. It 
    changed the situation for scene beginners who want to know more about SID 
    music (like me). Now today's releases and trend are easy to check on the 
    site.
- GoatTracker 
    releaced (October)
 It brought the revolution to SID music. It's made 
    possible to compose SID tunes on Windows without any emulators. Check the 
    power from GoatTracker 
    Compo Results. Probably, this is one big step of the music emulation.
 
 
 
- 8. mck released 
  
- For Japanese chip musician, this release may be the most impressive thing. 
  mck is a NSF format music editor released on December. Originally NSF format 
  is the music data ripped from NES. But with using MCK, you can make it on any 
  text editors. Composing on text editors? What does it mean? This is a way 
  called 'MML (Music Macro Language)', one of the standard to create chiptunes 
  in Japan. For example: 
 
 A o4 c8d8d+16f16
 B o3 
  g8a8a+16a16
 
 Such a description in text file is converted to binary data 
  by "MCK Converter" and "NES Assembler". In tracker style, this 
  means:
 
 00 C-4 00 G-3
 01 --- 01 ---
 02 D-4 02 A-3
 03 --- 03 
  ---
 04 D#4 04 A#3
 05 F-4 05 A-3
 
 European/American tracking 
  musicians may feel complicated. However, this has spread in Japan by various 
  reasons, and most of Japanese chip musicians feel easier than tracking. (Yes, 
  this is one of the reason why Japanese chip musicians don't tend to enter the 
  tracking scene.) Anyway, it had been a dream for Japanese chiptune listeners 
  to create their own tunes on NES with MML. Although there haven't been many 
  tunes yet, this developing scene will be interesting next year.
 
 
- 9. Tribute sites for old school pioneers 
  
- Owing to the development of the music emulation, Some tribute sites were 
  completely equipped with music datas. With Chris 
  Huelsbeck Legacy (November 2000) as a start, The Complete Works of Rob 
  Hubbard (May), The 
  Follin Drome (October) were launched. They're all pioneers of COMMODORE 64 
  music scene, so such a site for other 8-bit scene is awaited.
 
 
- 10. GAMEBOY ADVANCE scene started, and solutions from Virt 
  
- This March, GAMEBOY ADVANCE was on sale. Therewithal, its game music scene 
  also started...maybe. It has already passed more than half a year since 
  release, but unfortunately, still hard to hear about music with using full 
  specifications. Virt's GBA tunes released on December became one of the 
  earliest solution for such a scene. He proved himself to have already been 
  beyond Konami. Once Konami was a leader of music for Japanese 8-bit/16-bit 
  platforms, but today's Konami wouldn't be able to do such a good work anymore. 
  Now, Virt comes to finish the work which KONAMI was doing. (Btw, some tunes 
  are old good SNES Final Fantasy style.)
 
 
 
- Runner-up. New music format of the year 
  
- VGM format for 
  SEGA 8-bit consoles (August), and SC68 format for ATARI ST series 
  (September). They're big features of the year. Both of them has deep-rooted 
  popularity, so next year we still won't miss them.
 
 
- Extra. VORC launched 
  
- Only three months have passed since this site started, however we feel 
  very happy if some news were helpful for VGM/chiptune freaks. 
We'd like to introduce "the most impressive things of the year in the 
VGM/chiptune scene" from readers. 
  - 1.) FX EP by Virt -- great composition and great technique, and all of 
  that in only 5 channels. 2.) Chinqua by Nagz -- one of the biggest steps 
  forward in chipmusic IMHO, a very long and very imaginative tune. And then I'd 
  say it was quite cool of Paragon5 to release their Gameboy tracker. I hope 
  people will actually use it .. (Vhiiula) 
  
- 1) MSX-AUDIO Emulators (NEZ, MSX) released: This is a revolution for me, 
  and long dream came true. I believe it also became the center of foreign 
  MSX-users attention. 2) MSXplug released: It became the hope for active MSX 
  users. 3) MCK released: My dream from childhood came true. Ex.jI Knew about 
  GXSCC: It's fun. (Sama) 
  
- "I became a VORC reader." (dowland) 
  
- 1) v-fx released 2) Hally@MIDI Sai 3) vorc launched (Kayama.) 
Thank you all for sending opinions. Written by Hally 
(Dec.31st)